![]() With Leclerc partnering Carlos Sainz, the team are now widely regarded to having one of the strongest driver line-ups on the grid, and the team have significantly upgraded their facilities at Maranello heading into Formula 1's new era. The file "persistent_data.xml" as seen in Notepad %APPDATA%\Carrier Command 2\persistent_data.xmlĮach warehouse island and carrier has its own inventory, including the AI (which technically has a completely empty inventory). Search for the string item_quantities using your text editor. Pause game play and type the best is yet to be. This is NOT where your items are stored, and continue searching. You will have gotten close when you search for the term item_quantities and find a very odd-looking set of parameters: Then, press one of the following keys to activate the corresponding cheat function. Your carrier will have actual values, as shown below: While promising, this is NOT your carrier's inventory as all its values are set to zero. The values indicate how many of each item you have. By altering these numbers, you can give yourself free items you normally wouldn't have access to. Therefore, to give yourself four free bears, simply increase the fourth number from the top, as so: Instead, you will need to refer to this list of items and find which number to edit: However, from the items list, there is no distinction telling which item is which. It is also possible to change the colour of your vehicles and carrier by editing your save.įollow the procedure above to locate your save file, then search for the term pattern_index. If you are the host, or the player in a single player game, your Team ID is 1. Changing the pattern_index value changes the colour of your vehicles and your carrier. This isn't just patches and good DLC, this is the game finally leaving Early Access and getting a real release.Īlso, their crowdfunding campaigns talked so much about how being an indie studio meant they could do amazing things that their new talk about how being bought by Microsoft is the best thing ever makes me cringe.This procedure will not change the colour of your icons on the map screen, which as of now remain fixed. It finally froze development so they could actually port it to the platforms it had promised. This was a crowdfunded game that "released" a year late, and six months after is still cleaning up the messy release. I hate the cliche argument that games are released "unfinished" or "incomplete" (bad games happen for many reasons and they can improve after release), but in this case I think it has merit. And after their optimistic (but obviously non-commital) messages in the past, this doesn't sound encouraging - still not even a release date. ![]() Their excuse is "we would have to update it later so why bother", which to me raises the question of how bad their support for the Linux/Mac versions will be. Article taken from .įrankly, not impressed. The upgrades will include a new dungeon and story line featuring new enemy types, new items, inventory filtering, a new intro video, more game balancing work, Unreal Engine 4 upgrades, improved performance, a reworked main menu and more. It sounding like it's going to be a seriously big update for the game, hopefully one that solves a lot of issues people had with the current version. This is why these versions need to go live the same day as the PC version of The Bard’s Tale IV: Barrows Deep - Director’s Cut. We wanted to resolve the issues that affected the PC launch before we shipped Mac and Linux and this dovetailed directly into the work we began doing for the Director's Cut, effectively becoming one continuous effort since September. The issue we have as developers is that we are unable to finalize the Mac and Linux versions of the game and continue to simultaneously make such sweeping changes to it. We have a full-time dedicated team for each platform (Mac & Linux), and those teams are working concurrently with our main features dev teams. The Mac and Linux builds are making great progress in co-development and parity to our main version with our development builds and current feature production pipeline. They're currently working on a huge update, which was originally going to be patch "2.0" however, they're instead making it a little bigger into a Director's Cut and this is when the Linux version will be released. InXile entertainment have provided an update on the Linux version of The Bard's Tale IV: Barrows Deep, the good news is that it's still coming and it will release in June this year.
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